Wow. It has been way too long since I've blogged...Let's just skip the excuses and get on with the post.
As some of you may know, I wrote up a GameLog of Assassins Creed I quite a while ago. Turns out, that game isn't very good...I'll plan on writing up a review and going further into depth about that; to save some space here.
So, after really trying to play it, I was told to just dump it and play the other Assassins Creed I have, Assassins Creed III. I didn't like this idea at first, because I'm such a fan of storylines and I wanted to be able to understand this one...Turns out, I didn't need to play any of the other games to figure this one out.
Since every game(I assume) takes place in different eras and are different ancestors to the main dude, they each come with their own storyline that's fully played out in the game. The "main" storyline, which has the main characters which are in every game, that's really easy to guess what's going on. Of course, me being me, I'd like to hear the backstories of these characters and such...But that's just not necessary. I'm too wrapped up in Conner and his story that when something from the "main" storyline comes into play, I just sit their anxiously waiting to return to killing Redcoats.
I won't be continuing ACI, so don't expect to see GameLogs on that...I'm sorry! I suck, I know. BUT, I'm ALMOST done with AC3, and I will write out a lengthy, honest review on that. Just for you guys. SMILE.
Twitter: @purgmer
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Monday, April 8, 2013
Friday, March 8, 2013
Review: The Sims 2 DS
I decided to go ahead and review an older game for two reasons: One, I just found my old DS and my games. Two, to improve my reviewing skills. Bonus, I just wanted to.
No, no, this game is an actual game, where you get engrossed in inconvienent alien invasions, goths who are obsessed with eggplant-colored lipstick, making some sick beats, and gambling. Lots of gambling.
For this blog post's sake, I chose Create-A-Sim and started a new game. This is where things start off. You see the bad Sim graphics right away when you name your Sims and choose a hairstyle. Unlike most modern Sims games you have a disappointing amount of hairstyles, most of which come with an ugly hat you can't customize in any way. But, that's enigmatic.
You also get a disappointing amount of face styles, but again, it's not that important. Plus, they're not as awful as the hair. As for the clothes, you actually get a good selection. You have your shirts and pants and full outfits, along with sleepwear, formal and swimwear. So the clothes aren't as lacking. (But compared to Sims 2 PC and...Every other Sims game, there aren't as many options.)
And the last step of Create-A-Sim, personality. Because this isn't a make-your-sim-have-a-family-game, the Family Aspiration isn't available. Only Fortune, Popularity, Romance and Party. They all have their advantages in the game; I chose to go with Popularity, because you can enhance your relationship with others quicker, which is needed when you start the actual game.
Finally, you begin the game. You find yourself in Strangetown with a broken-down car talking to some angry dude named Jebediah S. Jerky. And the wacky Sims game starts.
Basically, the hotel caretaker runs off, leaving the hotel of Strangetown in your care. Now, it's not as lame as it may sound, so don't judge it just yet.
There are a few things totally new to The Sims which are worth mentioning. One of them being that this game doesn't run on Sims time, it runs on real time, so when a guest comes to the hotel to stay, they actually stay for three real days. This gets very annoying. In another review of this game, the reviewer said that it seems like the makers wanted you to pick up the game and play it for five minutes, put it down, and pick it up the next day and play it again. That is sort of a good way to explain it, only if you don't like all the extras.
Another thing you don't have to keep up with your Sims needs. You just have to keep up with the Sanity Bar. Which can be replenished with eating and peeing and, of course, gambling.
And of course there are the biggest differences. You actually have a main game. You have to rent out your rooms, keep the hotel clean, protect the town from aliens and who-knows-what-else and that's the best difference. As you progress you get more extras and things of the like, and that's my favorite part. You learn about the "secrets" and make friends with people like Goopy. Yes, Goopy.
You get guests who are somewhat "Evil" and give you missions to do. Those can be annoying, but just because they're incredibly easy. There are very few hard challenges, but I assure you, they're all fun and entertaining. *I don't own the picture below.
My favorite extra is the "gambling" game. It's addicting and so much fun. And it's the greatest way to earn money. Also, creating music is really fun, and painting insane pictures and watching Sims marvel over them is also fun. But my favorite thing about the game is RatGirl. (Or, I'm sure, Ratman depending on your Sim) I can safely assume you all can guess what Ratman is...But I won't spoil it.
Even after you finish the game there are things to do. Friendly ghosts like to visit and people always check into your hotel, so you have that to look forward to at least.
A part from the bad graphics, real time, practically no customizing to anything, and it's really hard to earn skill points and interact with other Sims successfully, it's a really fun and entertaining game. As any Sims game would be. It's different then the other Sims games, so if you only like building houses and killing Sims on torturous deaths of awesomeness, then this game isn't for you...But if you wish The Sims had more of a main game and you like the idea of having missions and being Ratman, this is the game for you.
Pure Gamer's Rate: 3 stars
Wednesday, February 13, 2013
GameLog: The Last Story
*Contains spoilers
Here is my very first GameLog of the awesome game, The Last Story! (Yes, I'm using that as my starter sentence. It works.)
As I said in the review for the game, by the way, once I beat the game I'll give an overall review. Anyway, you start off by being put straight into a mission. This is nice, because it isn't started in some cliché way, and it's also interesting because you have to learn everything about your character. Your character is Zael, this really awesome dude who has feathers in his hair, and he's a mercenary. A mercenary is, as I see it, a step down from Knights. Knights are looked at with great respect, and mercenaries aren't. They are given jobs and mission, mostly to go kill these lizard creatures in dungeons, (Really fun, right?) but people just don't like mercenaries...For some reason. Now that I think about it, it could be because they aren't good enough to become knights, they're somewhat wannabe's, and because ordinary mercenaries aren't nice. This group, however, is!
So, you start out right in the middle of a mission, you have to learn controls, which are awkward but you sort of get used to them, and you meet your team. They are the bomb. Syrenne is my favorite, because she looks like any video game should, hardcore, and has really awesome hair. Plus, she has a snarky attitude, so I quite like her. And the leader of the group, Dagran, (Spelling may be wrong) who's awesome and says he's going to make everyone a knight one day. There are others, too, but they're regular little awesome-looking people. You can glide right through this mission, and then you go into town. The town is really huge, and you get to do some exploring, meet people, people will ask you to do things for them, like find them parts to make something and they'll give you something useful. But that's where you meet...Lisa!
The relationship between Lisa and Zael isn't hidden at all. Their likings for each other is obvious. So that adds on to the plot, as well. Now you have a group of mercenaries wanting to become knights, and there's a girl wrapped in there. You have to run her from the guards, which was actually really fun, running and escaping was awesome because this huge city has tons of alleyways and streets...It's fun.
All fun things must come to an end, however. I had to go on a mission to get medicine, and when I came back it was time to take Lisa home. (She was a runaway.) But first, time to make a romantic trip to the gazing tower and check out some stars! After you do that, Lisa takes herself home and you return to your place of sleeping.
I woke up the next morning and jumped into a mission, guarding at a party in the castle! That was so boring. All you did was walk around and listen to tons of people talk. But, things quickly changed when Lady Calista comes into the picture. Long story short, the enemy kingdom, Guracks (I can't remember their name, but it's something along those lines) which are basically a bunch of weird evil creatures and Ganandorf (Legend of Zelda) people walking around. So, you're thrown into action! You must protect Lady Calista, don't you know.
Now, I'm going through multiple fight scenes to get to the ship where they have milady captured. I'm just as strong as I should be (And I bought the Feather Armor for Zael, since he has feathers in his hair) and I'm gliding through it. I saved right before the ship, and I'll let you know what happens next.
Thanks for reading!
Here is my very first GameLog of the awesome game, The Last Story! (Yes, I'm using that as my starter sentence. It works.)
As I said in the review for the game, by the way, once I beat the game I'll give an overall review. Anyway, you start off by being put straight into a mission. This is nice, because it isn't started in some cliché way, and it's also interesting because you have to learn everything about your character. Your character is Zael, this really awesome dude who has feathers in his hair, and he's a mercenary. A mercenary is, as I see it, a step down from Knights. Knights are looked at with great respect, and mercenaries aren't. They are given jobs and mission, mostly to go kill these lizard creatures in dungeons, (Really fun, right?) but people just don't like mercenaries...For some reason. Now that I think about it, it could be because they aren't good enough to become knights, they're somewhat wannabe's, and because ordinary mercenaries aren't nice. This group, however, is!
So, you start out right in the middle of a mission, you have to learn controls, which are awkward but you sort of get used to them, and you meet your team. They are the bomb. Syrenne is my favorite, because she looks like any video game should, hardcore, and has really awesome hair. Plus, she has a snarky attitude, so I quite like her. And the leader of the group, Dagran, (Spelling may be wrong) who's awesome and says he's going to make everyone a knight one day. There are others, too, but they're regular little awesome-looking people. You can glide right through this mission, and then you go into town. The town is really huge, and you get to do some exploring, meet people, people will ask you to do things for them, like find them parts to make something and they'll give you something useful. But that's where you meet...Lisa!
The relationship between Lisa and Zael isn't hidden at all. Their likings for each other is obvious. So that adds on to the plot, as well. Now you have a group of mercenaries wanting to become knights, and there's a girl wrapped in there. You have to run her from the guards, which was actually really fun, running and escaping was awesome because this huge city has tons of alleyways and streets...It's fun.
All fun things must come to an end, however. I had to go on a mission to get medicine, and when I came back it was time to take Lisa home. (She was a runaway.) But first, time to make a romantic trip to the gazing tower and check out some stars! After you do that, Lisa takes herself home and you return to your place of sleeping.
I woke up the next morning and jumped into a mission, guarding at a party in the castle! That was so boring. All you did was walk around and listen to tons of people talk. But, things quickly changed when Lady Calista comes into the picture. Long story short, the enemy kingdom, Guracks (I can't remember their name, but it's something along those lines) which are basically a bunch of weird evil creatures and Ganandorf (Legend of Zelda) people walking around. So, you're thrown into action! You must protect Lady Calista, don't you know.
Now, I'm going through multiple fight scenes to get to the ship where they have milady captured. I'm just as strong as I should be (And I bought the Feather Armor for Zael, since he has feathers in his hair) and I'm gliding through it. I saved right before the ship, and I'll let you know what happens next.
Thanks for reading!
Sunday, February 10, 2013
Review: The Last Story
I'm back! And here to stay. I'm sorry for the delay, I hope this makes your taste-buds tingle with happiness.
The Last Story looked like a Final Fantasy game because of it's amazingly beautiful artwork, take a peak:
See? Gorgeous! (My deepest apologies if it's grainy)
Anyhow, it is not a Final Fantasy produced game. It may have the same artwork designer (Dang, I need to know this stuff.), though I'm not sure. Okay...So let's get to the actual review!
You start out right in the middle of a 'mission,' and that was pleasantly different from some stories--Err, I mean games. (Example: Ocarina of Time. You start out by...Wait for it...Waking up) But, even thought it was a nice change, it was hard to get a grasp of what exactly was going on.
Learning the controls was pretty awful, too. When tutorials came on they were hard to understand, and, at least on my television (I chose the crappiest television in my home to play it on, so that may have been my problem, but that's somewhat doubtful.) it was blurry and had crappy graphics. The controls are just odd. I used the regular Wii remote, I strongly suggest using the other compatible remote, the handheld one with joysticks and such.
When you have to fight, the controls are extra difficult. You actually don't have to do much but approach an opponent, and it'll do the fighting for you. This is...Awkward. I like controls that X in punch, O is kick, XO is a combo, and Triangle is your Special Attack. But that's just me.
Going back to graphics. Again, I played on a crappy TV, so disregard some of what I have to say. Okay, keep in mind this is a Wii game, so lovely HD cannot be used. The graphics on the beginning scenes were awful. Blurry, grainy, you couldn't read the words on the screen, yadda yadda. When you finish your mission and go back into town, the graphics magically get better, however, so that's not a very big deal.
The town is awesome. I love these kinds of games where they have an actual constructed town with back roads, alleyways, everything. That was spectacular. Unfortunately, it made it hard to get around town. You got lost a lot and forgot where you were going. The map IS your friend!
Now going on to characters...
The main characters are really intriguing. I can't wait to learn more about them! And for spoilers sake, I won't talk any more about them. Just know: They're amazing.
Now going on to story-line...
OH EM GEE. I'm so pumped about this story-line! It's beautiful. (For lack of a better word) Not only are a large mixture of characters involved, you're put in this confusing, yet wonderfully messed up world, where everyone dresses like Anime characters...YEAH.
And I should say...
The game's rated T, but there's a bit of language, alcohol use, and sexual...Ness. They definitely stay in the boundaries of T, but if you're uncomfortable with that sort of thing, this game isn't the one for you. I also don't support any of that...So...*Cough*
All in all, this is a pretty good game. If you can get through the awkward controls, possibly bad graphics, Rated T-ness, then this is worth playing.
Expect to see GameLogs of The Last Story soon!
The Last Story looked like a Final Fantasy game because of it's amazingly beautiful artwork, take a peak:
See? Gorgeous! (My deepest apologies if it's grainy)
Anyhow, it is not a Final Fantasy produced game. It may have the same artwork designer (Dang, I need to know this stuff.), though I'm not sure. Okay...So let's get to the actual review!
You start out right in the middle of a 'mission,' and that was pleasantly different from some stories--Err, I mean games. (Example: Ocarina of Time. You start out by...Wait for it...Waking up) But, even thought it was a nice change, it was hard to get a grasp of what exactly was going on.
Learning the controls was pretty awful, too. When tutorials came on they were hard to understand, and, at least on my television (I chose the crappiest television in my home to play it on, so that may have been my problem, but that's somewhat doubtful.) it was blurry and had crappy graphics. The controls are just odd. I used the regular Wii remote, I strongly suggest using the other compatible remote, the handheld one with joysticks and such.
When you have to fight, the controls are extra difficult. You actually don't have to do much but approach an opponent, and it'll do the fighting for you. This is...Awkward. I like controls that X in punch, O is kick, XO is a combo, and Triangle is your Special Attack. But that's just me.
Going back to graphics. Again, I played on a crappy TV, so disregard some of what I have to say. Okay, keep in mind this is a Wii game, so lovely HD cannot be used. The graphics on the beginning scenes were awful. Blurry, grainy, you couldn't read the words on the screen, yadda yadda. When you finish your mission and go back into town, the graphics magically get better, however, so that's not a very big deal.
The town is awesome. I love these kinds of games where they have an actual constructed town with back roads, alleyways, everything. That was spectacular. Unfortunately, it made it hard to get around town. You got lost a lot and forgot where you were going. The map IS your friend!
Now going on to characters...
The main characters are really intriguing. I can't wait to learn more about them! And for spoilers sake, I won't talk any more about them. Just know: They're amazing.
Now going on to story-line...
OH EM GEE. I'm so pumped about this story-line! It's beautiful. (For lack of a better word) Not only are a large mixture of characters involved, you're put in this confusing, yet wonderfully messed up world, where everyone dresses like Anime characters...YEAH.
And I should say...
The game's rated T, but there's a bit of language, alcohol use, and sexual...Ness. They definitely stay in the boundaries of T, but if you're uncomfortable with that sort of thing, this game isn't the one for you. I also don't support any of that...So...*Cough*
All in all, this is a pretty good game. If you can get through the awkward controls, possibly bad graphics, Rated T-ness, then this is worth playing.
Expect to see GameLogs of The Last Story soon!
Tuesday, December 18, 2012
The Champion's Beginning Gets COVER ART
Today, The Champion's Beginning, my Fanfiction, got cover art! It's about time, too!
Alright, the big thanks goes out to my great friend SNR. She's an artist who will be doing all my cover art for every story. This art is owned and copyrighted, so you cannot steal. That being said, let's take a look at the evolution of TCB.
This is the original 'art' I had. My awesome hand writing and a few crappy stars. Yeah. Moving on...
This is the original drawn version. SNR did a fantastic job, in my opinion.
And this is the final. The amazingness. If this story was published, this would be on the cover. Very well done.
And now, for the story of what happened to these guys.
Well...Heh. When I got them, I drove back to my place, and I forgot that I had them on the seat with me, so I opened my car door and got out...And then shut the door. Guess what was shut IN the door? Yeah. My pictures. Why does this stuff only happen to me!?
Read The Champion's Beginning on Fanfiction. Summery: Cynthia left her small town to go on a journey much bigger than herself, to become the Sinnoh League Champion. Now with sudden attacks on towns, rumors of rebellion and a horrible current champion who's hunting something, she has Sinnoh resting on her shoulders. When all hope is lost, Cynthia will attempt to save this desperate region. Rated T for violence and dark themes.
Alright, the big thanks goes out to my great friend SNR. She's an artist who will be doing all my cover art for every story. This art is owned and copyrighted, so you cannot steal. That being said, let's take a look at the evolution of TCB.
This is the original 'art' I had. My awesome hand writing and a few crappy stars. Yeah. Moving on...
This is the original drawn version. SNR did a fantastic job, in my opinion.
And this is the final. The amazingness. If this story was published, this would be on the cover. Very well done.
And now, for the story of what happened to these guys.
Well...Heh. When I got them, I drove back to my place, and I forgot that I had them on the seat with me, so I opened my car door and got out...And then shut the door. Guess what was shut IN the door? Yeah. My pictures. Why does this stuff only happen to me!?
Read The Champion's Beginning on Fanfiction. Summery: Cynthia left her small town to go on a journey much bigger than herself, to become the Sinnoh League Champion. Now with sudden attacks on towns, rumors of rebellion and a horrible current champion who's hunting something, she has Sinnoh resting on her shoulders. When all hope is lost, Cynthia will attempt to save this desperate region. Rated T for violence and dark themes.
GameLog: Assassins Creed, I
*May contain spoilers
This past weekend, I treated myself to the game Assassins Creed, the first one. Since three looks like magic, I wanted to play the first (and not expensive one) one first to see if I like the game. And so, I decided to make a GameLog of this as well. Let us begin!
When you first start out, the story-line is quite confusing, but you get the jist. Your character was born an assassin, left the 'farm', and all of his ancestors are assassins. There's a machine that can access your ancestors memories and let you relive them (Or watch them, I guess?) and that's the game. I think your character is watching these memories, but YOU are playing the game.
I'm currently on the first ancestor. It is set in about medieval times, so it's kind of cool going through Jerusalem and such. (Being a Christian since[Basically, but not really] birth, I know of all these Biblical towns.) It's really cool, because you can do many things, like climb walls and jump on all these things and run from people and hide in haystacks, ya know, all these things you wish you could do in real life, but it's also sort of dumb.
For example: It's a bit hard to navigate through towns, then again I'm still new to the game, and it's hard to know exactly what you're doing and what mission you're on. Again, I'm still new, and this will probably go away with time.
The game is rated M, which isn't the best thing in the world, but it's rated M for mild language (As in D's, H's, and those little things.) and blood. And, obviously, violence. It's actually quite funny, and I started laughing at this, in one scene, one of the dudes thrusts a dagger into another dude, and the blood shoots out like a sprinkler. I died laughing. It was like, slice, shower head of blood comes on.
But, all in all, I'm excited for this game, and I hope I like it enough to get into the series. Wish me luck, though, because I keep getting lost. Damascus, where the heck are you??!!!
This past weekend, I treated myself to the game Assassins Creed, the first one. Since three looks like magic, I wanted to play the first (and not expensive one) one first to see if I like the game. And so, I decided to make a GameLog of this as well. Let us begin!
When you first start out, the story-line is quite confusing, but you get the jist. Your character was born an assassin, left the 'farm', and all of his ancestors are assassins. There's a machine that can access your ancestors memories and let you relive them (Or watch them, I guess?) and that's the game. I think your character is watching these memories, but YOU are playing the game.
I'm currently on the first ancestor. It is set in about medieval times, so it's kind of cool going through Jerusalem and such. (Being a Christian since[Basically, but not really] birth, I know of all these Biblical towns.) It's really cool, because you can do many things, like climb walls and jump on all these things and run from people and hide in haystacks, ya know, all these things you wish you could do in real life, but it's also sort of dumb.
For example: It's a bit hard to navigate through towns, then again I'm still new to the game, and it's hard to know exactly what you're doing and what mission you're on. Again, I'm still new, and this will probably go away with time.
The game is rated M, which isn't the best thing in the world, but it's rated M for mild language (As in D's, H's, and those little things.) and blood. And, obviously, violence. It's actually quite funny, and I started laughing at this, in one scene, one of the dudes thrusts a dagger into another dude, and the blood shoots out like a sprinkler. I died laughing. It was like, slice, shower head of blood comes on.
But, all in all, I'm excited for this game, and I hope I like it enough to get into the series. Wish me luck, though, because I keep getting lost. Damascus, where the heck are you??!!!
Thursday, December 6, 2012
GameLog: Kingdom Hearts 3D
*May contain spoilers. I want to take you all on my KH: 3D journey, so every once in a while I'll write up a GameLog. Here's the first one...Let's see how this goes.
The Story of The Fruit Salad
Hello there! Currently, I am not too far in the game. I've been so dern busy I haven't had the time for anything. I've gotten past the very first level, which was Traverse Town, and I got to choose another world from three world. New Tron world, Pinocchio world, and Hunch Back of Notre Dame world. I, thinking that those three worlds were the same fighting level, chose Pranksters Paradise, aka Pinocchio.
...That's where everything went in the toilet. At first I played as Riku (For those who don't know, in KH 3D you get to play Riku and Sora in the same 'world,' but in different dimensions, so to speak. So they're not together, but you don't do the same thing in both 'sides.') in Pranksters Paradise, and he's stronger then Sora (Plus he has stronger Dream Eaters) so I thought I would just breeze through the world. WRONG. I kept dying, and dying, and I DIED so much I got mad at the game and went on strike! I was thinking "This is just the beginning, how am I not where I'm supposed to be?!!"
Now, when I say I died so much, I mean that when ANY opponent came near me and started attacking, I couldn't beat it. So I would die and I wouldn't even go up in levels. I ran from every opponent just trying to get through the level! (Of course, that didn't help me get through the level.)
You're probably saying, "Pure Gamer, why the heck didn't you just go to another world?!" And the answer is: I'm a few plumbs short of a fruit salad.
Actually, I was afraid that if I changed worlds it would mess it up, because since there are two characters and two story-lines (Which they only make sense if you're in the same world, because all-in-all you need both to understand) both need to be in the world. But, I couldn't take it anymore, and decided I would get Riku and Sora to another world.
So I go to the save point. I go to the map. I look at the three worlds again and guess what...They weren't the same level. Not at all. Pranksters Paradise was a combat level EIGHTEEN and Tron was level TWELVE, and Notre Dame was level EIGHT.
Now, I am breezing through wonderful Notre Dame, where everyone happy (Except Riku, he's never happy) and I'm helping Quazzi Modo come out of his shell and watching him and Esmeralda fall in love, and I'm very pleased.
So the moral of the story is: Don't be a few plumbs short of a fruit salad. DO NOT go to Pranksters Paradise first.
The End
The Story of The Fruit Salad
Hello there! Currently, I am not too far in the game. I've been so dern busy I haven't had the time for anything. I've gotten past the very first level, which was Traverse Town, and I got to choose another world from three world. New Tron world, Pinocchio world, and Hunch Back of Notre Dame world. I, thinking that those three worlds were the same fighting level, chose Pranksters Paradise, aka Pinocchio.
...That's where everything went in the toilet. At first I played as Riku (For those who don't know, in KH 3D you get to play Riku and Sora in the same 'world,' but in different dimensions, so to speak. So they're not together, but you don't do the same thing in both 'sides.') in Pranksters Paradise, and he's stronger then Sora (Plus he has stronger Dream Eaters) so I thought I would just breeze through the world. WRONG. I kept dying, and dying, and I DIED so much I got mad at the game and went on strike! I was thinking "This is just the beginning, how am I not where I'm supposed to be?!!"
Now, when I say I died so much, I mean that when ANY opponent came near me and started attacking, I couldn't beat it. So I would die and I wouldn't even go up in levels. I ran from every opponent just trying to get through the level! (Of course, that didn't help me get through the level.)
You're probably saying, "Pure Gamer, why the heck didn't you just go to another world?!" And the answer is: I'm a few plumbs short of a fruit salad.
Actually, I was afraid that if I changed worlds it would mess it up, because since there are two characters and two story-lines (Which they only make sense if you're in the same world, because all-in-all you need both to understand) both need to be in the world. But, I couldn't take it anymore, and decided I would get Riku and Sora to another world.
So I go to the save point. I go to the map. I look at the three worlds again and guess what...They weren't the same level. Not at all. Pranksters Paradise was a combat level EIGHTEEN and Tron was level TWELVE, and Notre Dame was level EIGHT.
Now, I am breezing through wonderful Notre Dame, where everyone happy (Except Riku, he's never happy) and I'm helping Quazzi Modo come out of his shell and watching him and Esmeralda fall in love, and I'm very pleased.
So the moral of the story is: Don't be a few plumbs short of a fruit salad. DO NOT go to Pranksters Paradise first.
The End
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innermost gaming thoughts
(1)